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<IMG SRC="images/bnoprev.gif" WIDTH=20 HEIGHT=21 ALT="No previous file" BORDER=O><A HREF="noframes.html"><IMG SRC="images/btop.gif" WIDTH=56 HEIGHT=21 ALT="Top of Document" BORDER=O></A><A HREF="booktoc.html"><IMG SRC="images/btoc.gif" WIDTH=56 HEIGHT=21 ALT="Contents" BORDER=O></A><A HREF="tindex.html"><IMG SRC="images/bindex.gif" WIDTH=56 HEIGHT=21 ALT="Index page" BORDER=O></A><IMG SRC="images/bnonext.gif" WIDTH=25 HEIGHT=21 ALT="No next file" BORDER=O><DIV CLASS="DOCUMENTNAME"><B>Rogue Wave C++ Standard Library User's Guide</B></DIV>

<H2>Table, Figure, and Example Listings</H2>
<P>This page lists tables, figures, and captioned example code in this document. If one of those listings does not appear, it is because there are no items of that type in the document.</P>
<P>Available listings:</P>
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<LI><A HREF="#tables">Tables</A></LI>
<LI><A HREF="#figures">Figures</A></LI>
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<H3><A NAME="tables">Tables</A></H3>
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<A HREF="1-4.html#Table&nbsp;1">Table&nbsp;1: Locations of online documentation&nbsp;</A><BR>
<A HREF="1-5.html#Table&nbsp;2">Table&nbsp;2: Typographic conventions</A><BR>
<A HREF="2-2.html#Table&nbsp;3">Table&nbsp;3: Iterator forms in the Standard C++ Library&nbsp;</A><BR>
<A HREF="2-2.html#Table&nbsp;4">Table&nbsp;4: Iterators generated in the Standard C++ Library&nbsp;</A><BR>
<A HREF="3-2.html#Table&nbsp;5">Table&nbsp;5: Function objects provided by the Standard C++ Library&nbsp;</A><BR>
<A HREF="4-1.html#Table&nbsp;6">Table&nbsp;6: Container types provided by the Standard C++ Library&nbsp;</A><BR>
<A HREF="4-1.html#Table&nbsp;7">Table&nbsp;7: Container adaptors of the Standard C++ Library</A><BR>
<A HREF="4-4.html#Table&nbsp;8">Table&nbsp;8: Container types not given in the Standard C++ Library&nbsp;</A><BR>
<A HREF="5-2.html#Table&nbsp;9">Table&nbsp;9: Type definitions for class vector</A><BR>
<A HREF="5-2.html#Table&nbsp;10">Table&nbsp;10: Generic algorithms useful with vectors&nbsp;</A><BR>
<A HREF="6-2.html#Table&nbsp;11">Table&nbsp;11: Type definitions for class list</A><BR>
<A HREF="7-3.html#Table&nbsp;12">Table&nbsp;12: Sequence of values in each bucket during radix sort</A><BR>
<A HREF="8-2.html#Table&nbsp;13">Table&nbsp;13: Type definitions for the set and multiset class templates&nbsp;</A><BR>
<A HREF="8-2.html#Table&nbsp;14">Table&nbsp;14: Generic algorithms useful for the set datatype</A><BR>
<A HREF="9-2.html#Table&nbsp;15">Table&nbsp;15: Type definitions for the classes map and multimap&nbsp;</A><BR>
<A HREF="10-2.html#Table&nbsp;16">Table&nbsp;16: Stack operations</A><BR>
<A HREF="10-3.html#Table&nbsp;17">Table&nbsp;17: Queue operations</A><BR>
<A HREF="11-2.html#Table&nbsp;18">Table&nbsp;18: priority_queue operations</A><BR>
<A HREF="13-1.html#Table&nbsp;19">Table&nbsp;19: Generic algorithms of the Standard C++ Library&nbsp;</A><BR>
<A HREF="14-1.html#Table&nbsp;20">Table&nbsp;20: Generic algorithms specific to ordered collections&nbsp;</A><BR>
<A HREF="21-2.html#Table&nbsp;21">Table&nbsp;21: Fundamental datatypes of the Standard C++ Library&nbsp;</A><BR>
<A HREF="21-3.html#Table&nbsp;22">Table&nbsp;22: Information available through numeric_limits&lt;T&gt; </A><BR>
<A HREF="21-3.html#Table&nbsp;23">Table&nbsp;23: Members specific to floating point values&nbsp;</A><BR>
<A HREF="24-1.html#Table&nbsp;24">Table&nbsp;24: Categories of the C locale&nbsp;</A><BR>
<A HREF="24-1.html#Table&nbsp;25">Table&nbsp;25: C locale functions and the information they cover&nbsp;</A><BR>
<A HREF="28-1.html#Table&nbsp;26">Table&nbsp;26: Predefined standard streams with their associated C standard files</A><BR>
<A HREF="28-3.html#Table&nbsp;27">Table&nbsp;27: Format parameters with arbitrary values</A><BR>
<A HREF="28-3.html#Table&nbsp;28">Table&nbsp;28: Flags and their effects on operators&nbsp;</A><BR>
<A HREF="28-3.html#Table&nbsp;29">Table&nbsp;29: Manipulators&nbsp;</A><BR>
<A HREF="29-1.html#Table&nbsp;30">Table&nbsp;30: Flags and corresponding error categories&nbsp;</A><BR>
<A HREF="29-2.html#Table&nbsp;31">Table&nbsp;31: Stream member functions for error checking&nbsp;</A><BR>
<A HREF="30-3.html#Table&nbsp;32">Table&nbsp;32: Flag names and effects&nbsp;</A><BR>
<A HREF="30-3.html#Table&nbsp;33">Table&nbsp;33: Open modes and their C stdio counterparts&nbsp;</A><BR>
<A HREF="30-3.html#Table&nbsp;34">Table&nbsp;34: Default open modes&nbsp;</A><BR>
<A HREF="30-5.html#Table&nbsp;35">Table&nbsp;35: Possible seeks for seekp&nbsp;</A><BR>
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<H3><A NAME="figures">Figures</A></H3>
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<A HREF="23-3.html#Figure&nbsp;1">Figure&nbsp;1: A Japanese sentence mixing four writing systems</A><BR>
<A HREF="23-3.html#Figure&nbsp;2">Figure&nbsp;2: An example of a Japanese text encoded in JIS</A><BR>
<A HREF="23-3.html#Figure&nbsp;3">Figure&nbsp;3: Conversion from a multibyte to a wide character encoding</A><BR>
<A HREF="24-1.html#Figure&nbsp;4">Figure&nbsp;4: Transformation of a C locale from external to internal representation</A><BR>
<A HREF="24-2.html#Figure&nbsp;5">Figure&nbsp;5: A C++ locale is a container of facets</A><BR>
<A HREF="24-3.html#Figure&nbsp;6">Figure&nbsp;6: Multiple locales in C</A><BR>
<A HREF="24-3.html#Figure&nbsp;7">Figure&nbsp;7: Multiple locales in C++</A><BR>
<A HREF="24-3.html#Figure&nbsp;8">Figure&nbsp;8: The Japanese text from <XREF>Figure&nbsp;2</XREF> encoded in JIS</A><BR>
<A HREF="24-3.html#Figure&nbsp;9">Figure&nbsp;9: Parsing input from a multibyte file using the global C locale</A><BR>
<A HREF="24-4.html#Figure&nbsp;10">Figure&nbsp;10: The locale architecture</A><BR>
<A HREF="25-5.html#Figure&nbsp;11">Figure&nbsp;11: Replacing the std::numpunct&lt;char&gt; facet object</A><BR>
<A HREF="25-6.html#Figure&nbsp;12">Figure&nbsp;12: Adding a new facet to a locale</A><BR>
<A HREF="26-3.html#Figure&nbsp;13">Figure&nbsp;13: The relationship of the phone_put facet to the implementing facets</A><BR>
<A HREF="26-5.html#Figure&nbsp;14">Figure&nbsp;14: Map associating country codes with mnemonics for countries' names</A><BR>
<A HREF="26-5.html#Figure&nbsp;15">Figure&nbsp;15: Map associating country codes with country names</A><BR>
<A HREF="26-9.html#Figure&nbsp;16">Figure&nbsp;16: The array parray</A><BR>
<A HREF="27-2.html#Figure&nbsp;17">Figure&nbsp;17: Data transfer supported by iostreams</A><BR>
<A HREF="27-2.html#Figure&nbsp;18">Figure&nbsp;18: Formatting program data</A><BR>
<A HREF="27-2.html#Figure&nbsp;19">Figure&nbsp;19: Code conversion between multibyte and wide characters</A><BR>
<A HREF="27-2.html#Figure&nbsp;20">Figure&nbsp;20: The iostreams layers</A><BR>
<A HREF="27-2.html#Figure&nbsp;21">Figure&nbsp;21: Use of locales in iostreams</A><BR>
<A HREF="27-4.html#Figure&nbsp;22">Figure&nbsp;22: The iostreams layers</A><BR>
<A HREF="27-4.html#Figure&nbsp;23">Figure&nbsp;23: Internal class hierarchy of the formatting layer</A><BR>
<A HREF="27-4.html#Figure&nbsp;24">Figure&nbsp;24: File I/O</A><BR>
<A HREF="27-4.html#Figure&nbsp;25">Figure&nbsp;25: In-memory I/O</A><BR>
<A HREF="27-4.html#Figure&nbsp;26">Figure&nbsp;26: Hierarchy of the transport layer</A><BR>
<A HREF="27-4.html#Figure&nbsp;27">Figure&nbsp;27: Character code conversion performed by the file buffer</A><BR>
<A HREF="27-4.html#Figure&nbsp;28">Figure&nbsp;28: How an input file stream uses a file buffer</A><BR>
<A HREF="27-4.html#Figure&nbsp;29">Figure&nbsp;29: How an input file stream uses locales</A><BR>
<A HREF="34-2.html#Figure&nbsp;30">Figure&nbsp;30: Copying a stream's internal data results in a shared buffer</A><BR>
<A HREF="34-3.html#Figure&nbsp;31">Figure&nbsp;31: Locale objects and shared stream buffers</A><BR>
<A HREF="34-3.html#Figure&nbsp;32">Figure&nbsp;32: An input and an output stream sharing a stream buffer</A><BR>
<A HREF="34-3.html#Figure&nbsp;33">Figure&nbsp;33: A bidirectional stream</A><BR>
<A HREF="34-4.html#Figure&nbsp;34">Figure&nbsp;34: Copies of the file content</A><BR>
<A HREF="35-1.html#Figure&nbsp;35">Figure&nbsp;35: Streams sharing a file</A><BR>
<A HREF="39-1.html#Figure&nbsp;36">Figure&nbsp;36: The streambuf class hierarchy</A><BR>
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